The new Gaming Act came into force, introducing a regulatory framework to further stimulate innovation in the sector on the island while ensuring adherence to international anti-money laundering and de-risking requirements. Did it hit the mark?
The marked shift by a significant portion of Swedish players towards the illegal gambling market will have negative ripple effects on Malta’s own gaming sector, the head of Malta’s association of iGaming companies has warned.
The local gaming industry is feeling the repercussions of the economic impact of COVID-19, with land-based casinos and sports betting operators having been dealt the worst cards.
Malta has become a hub for the iGaming sector, but now that all sports events are cancelled, concerns were raised about the gaming sector’s situation.
iGen chairman Enrico Bradamante gives us the low-down on how COVID-19 is impacting the gaming industry.
With increasing global concern about the impact of the Coronavirus (COVID-19), the health, safety and well-being of the general public is of utmost concern.
Enrico Bradamante, iGen chairman and CEO of Maverick Gaming, tells BusinessToday Malta needs to get its act together if it is to retain its edge in the gaming industry and achieve its aspirations in the blockchain and AI markets.